DisplayHive Is Finally Taking Shape
There is a strange moment in every software project where things stop feeling like experiments and start feeling real. After nearly six months of development, countless late-night fixes, redesigns, rewrites, and “just one more feature” moments, DisplayHive has officially reached that point.
Today marks the launch of the DisplayHive website — a small but important milestone on the road toward the first public release of the software itself.
For those hearing the name for the first time: DisplayHive is a digital signage platform currently in development.
The software itself is still approaching its first public alpha release, but things are moving quickly now. If everything goes according to plan, there is a good chance that DisplayHive will make its first public appearance at the Gulaschprogrammiernacht in Karlsruhe.
The website is built entirely as a static website using Hexo, keeping things fast, maintainable, and lightweight. No external dependencies. No cookies. No analytics tools quietly collecting data in the background. No personal information transferred anywhere.
Just pages.
In a time where even the smallest websites seem to load half the internet before displaying a single line of text, there is something refreshing about keeping things minimal again.
The theme itself is still evolving — currently based on the “hexo-theme-matery” theme and a bit adapted for our needs. Much like the software, the website will get updates in the next time and maybe also change its appearence over time.
Launching a website before launching the actual product may seem backwards at first, but it felt like the right step to ensure visibility. Development becomes far more tangible once there is a public place to share progress, ideas, screenshots, and updates. It turns a private project into something real.
And honestly: after six months of work, it is exciting to finally be able to show something.
There is still a lot left to do before DisplayHive reaches its first release. There are many bugs, oddities and missing features. But the finish line no longer feels theoretical.